Science Undergraduate Research Fair (SURF)
Friday, February 10 @ 3-5pm; SAC Blackbox Theater
Yes! It’s almost here! SURF is one of our biggest events of the semester, and we want to go ALL OUT! This year’s theme is “SURF the Web”, so we’ll be hosting many distinguished faculty members in computer science research! The program will begin with our opening speaker, Dr. Ray Chen, and then we’ll be moving on to our social activities before concluding with our other two speakers, Dr. Dana Ballard and Dr. Mary Hayhoe! On top of that, there will be GAMES, there will be PRIZES, there will FREE T-SHIRTS, and (wait for it) FREE FOOD! Yes, the entire event is for FREE, so come out and celebrate the breakthroughs and accomplishments of research with us, the SURGe team!
Note: the first 100 people to sign up will be eligible for their FREE T-SHIRT, so sign up now to ensure your spot! The sign up is here –> http://www.surveymonkey.com/s/JJBL7Q6
Opening Speaker: Ray Chen
Ray Chen is a professor in the Department of Electrical and Computer Engineering at
The University of Texas Austin, and holds the Cullen Trust for Higher Education Endowed Professorship
in Engineering. Chen is the director of the Nanophotonics and Optical Interconnects Research Lab,
at the Microelectronics Research Center. He is also the director of the newly formed AFOSR MURI-Center
for Silicon Nanomembrane involving faculty from Stanford, UIUC, Rutgers, and UT Austin.
The research topics are focused on three main subjects:
(1) Nano-photonic passive and active devices for sensing and interconnect applications, (2) Thin film guided-wave
optical interconnection and packaging for 2D and 3D laser beam routing and steering, and (3) True time delay
(TTD) wide band phased array antenna (PAA). Experiences garnered through these programs in polymeric and
semi-conducting material processing and device integration are pivotal elements for his research work.
(1) Dr. Dana Ballard
“My main research interest is in computational theories of the brain with emphasis on human vision. In 1985 Chris Brown and I led a team that designed and built a high speed binocular camera control system capable of simulating human eye movements. The system was mounted on a robotic arm that allowed it to move at one meter per second in a two meter radius workspace. This system has led to an increased understanding of the role of behavior in vision. The theoretical aspects of that system were summarized in a paper “Animate Vision,” which received the Best Paper Award at the 1989 International Joint Conference on Artificial Intelligence. Currently I am interested in pursuing this research by using model humans in virtual reality environments. In addtion I am interested in models of the brain that relate to detailed neural codes. A position paper on this work appeared in the Behavioral and Brain Sciences.” I directly asked Dr. Ballard to gear his talk towards why computer science research is important and how it has the potential to better our way of life. I told him that it will be awesome if he could talk about his research in vision, the current dilemma we are facing in vision technology and computer science, and how his research could potentially solve these dilemmas.
(2) Dr. Mary Hayhoe
“Vision naturally occurs in the context of voluntary information gathering movements involving the eyes, head, and hand. However, much work in vision is dominated by trying to understand the events occurring within a single view of a scene, and we have only limited understanding of the consequences of eye and head movements for vision and visuo-motor coordination. The technology to look at performance in more natural circumstances now exists, and I am currently developing a human sensory-motor lab, in collaboration with Dana Ballard in Computer Science, for measuring unconstrained eye, head, and hand movements in the performance of natural tasks, and for developing a virtual reality display to allow controlled but visually complex stimulation. We also have the capability of providing force feedback for two finger grasping. The new instrumentation allows a large range of experiments not previously possible. My objective is to understand the demands placed on vision and motor systems by natural behavior and the nature of the representations that are required for visually guided tasks.”
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